11/02: Putting the table category on the table.
First, for those of you playing the Valentine Heart game on the BlazingGames.com site, I would like to address the problem I re-discovered with the game. The game uses the enter frame function to handle the movement of all the game sprites. While this in itself is not a problem, if the flash player is not able to keep up, frames get skipped. This has no effect on the game other than the fact that the movement for that frame is also skipped, meaning that the frame slows down. No big deal, except that the game is timed. This means that slower machines will have a disadvantage as the game will take longer to complete. I have encountered this problem before so should have been aware of it, but quite simply was in a rush to get the game out and forgot.
The preliminary version of the dungeon generator for Dungeon Romp has been posted on the ultimate retro project repository (https://ultimateretroproject.dev.java.net/) but there is still a lot to do yet. This week's vote winner on the Blazing Games coming soon page was Coffee Quest Before 4. The area of that game that I am working on is a longer way from being posted than I had hoped, so I may work on a different section of that game just so that I have something to post or I may come up with a better solution to the problem I am having that won't take as much work. I'll let you know next week. Table games are my final category in my plans summary. To get to these in the 2007 plans game, simply guess correctly on the coin toss.
I am kind of cheating with this categories primary project. The Dozen Days Pentalogy is a collection of five games which themselves are collections of a dozen games. I had mentioned the first game in the series a while ago (A Dozen Days of Dice) but when paying work threw my schedule into turmoil, it got pushed to the side. Now, this is sort of a cop-out project as it really is a collection of 60 games divided into five different themes.
On the open source front I am going to be finishing off Fleet 2 and then finally getting my Ultimate Retro Project Cribbage games complete.
The preliminary version of the dungeon generator for Dungeon Romp has been posted on the ultimate retro project repository (https://ultimateretroproject.dev.java.net/) but there is still a lot to do yet. This week's vote winner on the Blazing Games coming soon page was Coffee Quest Before 4. The area of that game that I am working on is a longer way from being posted than I had hoped, so I may work on a different section of that game just so that I have something to post or I may come up with a better solution to the problem I am having that won't take as much work. I'll let you know next week. Table games are my final category in my plans summary. To get to these in the 2007 plans game, simply guess correctly on the coin toss.
I am kind of cheating with this categories primary project. The Dozen Days Pentalogy is a collection of five games which themselves are collections of a dozen games. I had mentioned the first game in the series a while ago (A Dozen Days of Dice) but when paying work threw my schedule into turmoil, it got pushed to the side. Now, this is sort of a cop-out project as it really is a collection of 60 games divided into five different themes.
On the open source front I am going to be finishing off Fleet 2 and then finally getting my Ultimate Retro Project Cribbage games complete.