Billy D. Spelchan
Armstrong, B.C., Canada
Email: Spelchan@blazinggames.com
Willing to Relocate!
I am seeking a position in software development. I have experience with both client and server-side development. I can write applications for computers, phones, tablets, microcontrollers (IOT devices) so am pretty much able to develop anything that would be needed.
With my high A average it is very clear that I am very knowledgeable within the field but I tend to be a generalist so would have to decide which area I wish to focus on.
Bachelor of Computing Science
Focused on Software Engineering and algorithm based courses while
pursuing a generalist approach as I am interested in all aspects of
computers. Included courses from Athabasca University and
Okanagan College in Kelowna.
As the numerous (over 100) games from Blazing Games being written in Flash and Java are obsolete to modern browsers (Java applets don’t work, Flash will disappear in 2020) I am porting the games to newer technologies with plans on crowdsourcing more commercially viable games.
Created a corporation with two other people for the development of independent games. The website (which remains up until 2019) became too big of focus detracting from our larger scale projects and with drastically increasing competition leading to declining profits it was decided by my partners to dissolve the corporation.
My consulting company which I kept open while running Blazing Games to allow for potential work on non-gaming projects.
I am only listing tools I commonly use or have used. Can quickly learn related tools if not known.
Programming Languages:C, C#, Java, C++, Objective C, GoLang, Basic, Pascal, Python, Cobol
Scripting Languages:ActionScript, JavaScript, TypeScript, Dart, PHP, Haxe, Batch, Bash, PowerShell
Assembly Languages: 6502, 68000, 80x86, Sparc, MVS (IBM 370 Mainframe)
Platforms: Internet, Windows, OSX, Linux, Android, IOS, Arduino, BSD, Palm OS, MVS JCL
Frameworks and Engines: .Net, Node.js, JQuery, Create.js, Unity, Babylon.js, SDL, AGK, Game Maker, RPG Maker
Graphics libraries/tools: OpenGL, DirectX, WebGL, Flash, Blender, Photoshop, GIMP
Databases: SQLite, MySQL, dBase, PostgreSQL
Other Tools: Docker, Tomcat, Libre Office, Microsoft Office, Adobe Creative Cloud, Jira, Audacity, ShotCut
Samples of how I used the technologies above are available with many of them publicly posted on the internet. If you want additional samples of my work for a particular technology, please contact me and I will see what I can do to demonstrate my mastery of the technology.
Website with my material: BlazingGames.com, Spelchan.com (this site), TarotRevealed.com, 2600Dragons.com